<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Mediatonic Games on Matt Down</title><link>https://mattdown.ai/tags/mediatonic-games/</link><description>Recent content in Mediatonic Games on Matt Down</description><generator>Hugo</generator><language>en-us</language><copyright>Matt Down</copyright><lastBuildDate>Thu, 01 Jun 2017 00:00:00 +0000</lastBuildDate><atom:link href="https://mattdown.ai/tags/mediatonic-games/index.xml" rel="self" type="application/rss+xml"/><item><title>New YAHTZEE® With Buddies</title><link>https://mattdown.ai/games/dice/</link><pubDate>Thu, 01 Jun 2017 00:00:00 +0000</pubDate><guid>https://mattdown.ai/games/dice/</guid><description>&lt;p&gt;This was a project I worked on at Mediatonic when Scopely entrusted Mediatonic to make a highly polished version of Dice
with Buddies. I was in charge of implementing the Gacha system for winning new dice.&lt;/p&gt;</description></item><item><title>Fantastic Beasts</title><link>https://mattdown.ai/games/fantastic-beasts/</link><pubDate>Sat, 01 Oct 2016 00:00:00 +0000</pubDate><guid>https://mattdown.ai/games/fantastic-beasts/</guid><description>&lt;p&gt;“Fantastic Beasts – cases from the wizarding world” is a hidden object game developed to coincide with the release of
the first Fantastic Beasts movie. The game follows a similar format to games such as Criminal Case where the player must
solve hidden object scenes as well as a variety of mini-games to identify the beasts causing havoc in the wizarding world.
I was Senior Developer on this project, having architectured the project from scratch as well as developing several of
the minigames and visual effects in the game. The game has now had several million downloads, and you’ll even find me
playing a character in-game &lt;a href="https://harrypotter.fandom.com/wiki/Philbert_Chivers" target="_blank" rel="noopener"&gt;https://harrypotter.fandom.com/wiki/Philbert_Chivers&lt;/a&gt;&lt;/p&gt;</description></item><item><title>Bounty Stars</title><link>https://mattdown.ai/games/bounty-stars/</link><pubDate>Sun, 01 Nov 2015 00:00:00 +0000</pubDate><guid>https://mattdown.ai/games/bounty-stars/</guid><description>&lt;p&gt;Bounty stars is a rogue-like/RPG set in space, with a mixture of story-driven elements, crew battles and ship battles.
I worked on all aspects of the game. In particular, I made tools for setting up the story elements and engineered the
procedural way in which they are displayed in the game. I also set up the animation system, using animation override
controllers to re-use a single animation state machine. I also set up the systems for generating procedural enemy characters.
Published by DeNA, now sadly taken down following the closure of DeNA West.&lt;/p&gt;</description></item></channel></rss>